We played a series of silly monster cards in Monster Misfits, the next game in our A-Z game shelf play-through.
Basic Info: Monster Misfits
Time: 2-90 Minutes
Publisher: Friendly Rabbit Inc
Monster Misfits is a quick card-laying game where players try to get rid of all the cards in their hand by playing matching or ascending monsters to the central display. The first to play their last card wins.
The game is set up with 12 random Chaos cards shuffled into the deck and then each player getting a hand of 8 cards. On their turn a player can optionally play a Chaos card first, and then must play a card to the center of the table or draw a card.
When playing a card to the center, the first card can be anything. Subsequent cards must be either the same number or higher. If the player has multiple of the same-numbered card, those can all be placed together to the center display. If a player can not place a card, they draw one from the deck and their turn ends. If all players pass, the display is cleared an the next player can play any card.
The Chaos cards change up the rules, including allowing a player to “hide” a card behind one or to change the center display from ascending to descending.
The first player to get rid of all their cards wins.
I kickstarted the game because I like the monster art … yeah, I’m a sucker for art.
It’s a simple card game — too simple, really, for our tastes. It might be good as a family game, but there isn’t much strategy since it essentially relies on the luck of the shuffle and card draw.
How is it as a 2-player game? Honestly, it’s a bit boring at most player counts.
How about the art and component quality? I love the monster art in this … well, most of it. The cards are decent, and that’s really all there is to the game.
Will this stay in my collection? No, we’ve already put this on the to-trade pile. It’s got cute art, but not much else going for it.